- Team members
- Masato Kagiwada
- Dementia Non-pharmacological Therapy Tangible User Interface Speech Emotion Recognition
A tangible and interactive toolkit for dementia folklore-storytelling therapy
Tunne is designed for people around dementia - dementia patients, caregivers, and medical experts and to achieve a more dementia-friendly society.
It consists of four modules:
1. Therapy: It is designed for folklore-storytelling therapy where dementia patients could stimulate auditory, visual, and haptic sensations, and share their personal stories.
2. Interaction: It includes a storytelling device which includes a tactile and playful controller.
3. Detection: It detects the emotional status of dementia patients by speech emotion recognition from their storytelling so that medical experts could refine a caregiving plan and to collaborate with caregivers.
4. Service: It could be provided by either public or private healthcare services to maximise the accessibility of dementia non-pharmacological therapy.
Main values of Tunne are "stimulative" for dementia patients, "accessible" for caregivers, and "transparent" for medical experts.
- Does your design take social and cultural challenges and human wellbeing into consideration?
Dementia is one of the biggest public health challenges. As the world is aging, the number of dementia patients has been increasing rapidly. By 2050, the figure is predicted to be more than 150 million worldwide. Tunne is aiming at enhancing human wellbeing by transforming dementia non-pharmacological therapy into a more interactive and playful one.
- Does your design use principles of distribution and open source?
Tunne could be connected to folklore datasets in different cultures so that it could be distributed to many countries/regions.